Game systems
Quests

RF Online offers a unique system of linked quests. Almost every mission in the game belongs to one common storyline and is built to reveal the history of the game world to the player step by step. Most missions run across several stages and turn on unexpected events and a gripping detective plot. A humdrum resource-gathering task, for instance, will in time lead the player to uncover the secret conspiracy of a treacherous organisation and throw them into the thick of large-scale fighting.
Besides the missions a player receives from ordinary non-player characters, there are also orders that come from the leader of their race. Those orders take priority for every character, because carrying them out not only means a good reward but serves the prosperity of their whole people, and moves the player up the hierarchy, opening the way into the Senate and in the end even to becoming the sole ruler of their people.
What the quests are like
Some of the most important quests in RF Online are very hard, and often simply impossible, to complete alone. The game therefore pushes players towards talking to each other and joining parties and guilds. Only a coordinated team that knows what all of its fighters can do will get through the hardest missions and win prosperity and respect in this harsh world.
Source: rfonline.ru (Innova, 2007–2009), recovered from the Internet Archive. original page
