RF Online
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Getting started

What makes the game

Combat

It simply stuns with its intensity and pace; superb effects and sound create an unrepeatable sense of presence.

Battle Dungeons

The Battle Dungeon is an innovative system of generated missions that lets any player feel a full participant in the events that bring their race closer to victory. In these missions you meet the deadliest monsters, on which you can test the might of your weapons. In tension and excitement they are a match for the grand battles between the races.

Character equipment

Setting the notion of "class" aside, the player has complete freedom in choosing equipment; it all depends on preference and play style. The character changes not only in looks: different equipment gives different bonuses to stats, so you can build specialised sets for particular tasks.

Force and skills

Every player has 50 experience points for all skills, each of which can be raised to level 7, and 100 experience points for Force, which likewise grows to level 7. Force can also be turned into items, the so-called Force Reavers: powerful magical artefacts that hold Force concentrated inside them.

Magic, steampunk, neuromechanics

Three mighty races oppose one another in the world of RF Online: the worshippers of the dark god Decem, the Holy Alliance Cora; the humanists of the steampunk age, the Bellato Union; and convinced materialists in mechanical bodies, the Accretia Empire.

Each race in RF has its own social order, which shapes its specialities. A player can choose a race by the abilities they want their character to have, and a combination of specialities can become an advantage in battles against the other races.

The backbone of the Bellato Union's army is the MAU, the Massive Armor Unit. These multi-ton machines are driven by specially trained pilots and are the pinnacle of the Union's military engineering. There are several kinds of MAU, differing in armament and role.

Among those who wield Force are some with the skill to summon mighty magical beings, the Animus. The Animus are the servants of the great dark god Decem, and only the true believers in Decem are granted the honour of becoming their shepherds, able to command these powerful astral creatures.

The mighty cybernetic warriors of the Empire favour launchers, weapons of terrible destructive power. The variety of ammunition they fire makes them useful against the widest range of enemies, and the enormous weight of these monstrous weapons means nobody but the mechanised soldiers of the Empire can carry them.

Source: rfonline.ru (Innova, 2007–2009), recovered from the Internet Archive. original page