Getting started
Camera views
Looking around with the mouse
Left mouse button
| Movement Point the cursor at a spot and press the left button: the character walks there. Selecting The left button selects objects and characters, including enemies and monsters. |
Right mouse button
| Look left or right | Look up or down |
|---|---|
| Hold the right button and move the mouse left or right. | Hold the right button and move the mouse forward or back. |
Mouse wheel
| Turn the camera | Zoom |
|---|---|
| Press the wheel to turn 180 degrees. | Roll forward to bring the camera closer to the character, back to move it away. |
Camera positions
1. Close third person
The camera stays near the character, third-person view. In this position the camera cannot move up or down.
2. Distant third person
The camera is at a distance from the character. It moves freely up, down, left and right.
3. First person
The view through your character's eyes. No zoom, and the camera does not move up or down.
4. Action
The feel of a classic action game, the camera right behind the character. No zoom.
5. Fixed distant
Like the second position (third person, at a distance) but the camera does not move up or down.
Bird's-eye view
Press K or Ctrl+K for an overview of the area. In this mode the camera moves up, down, left and right and also zooms. It helps you look over most of the surrounding ground, and the monsters on it, in advance.
Source: rfonline.ru (Innova, 2007–2009), recovered from the Internet Archive. original page
